Human-Computer Interaction Seminar
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Weekly speakers on topics related to human-computer interaction design. Presentations on a wide and evolving range of current research issues relating to human-computer interaction.

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Paying Attention to Interruption: A Human-Centered Approach to Intelligent Interruption Management
Author: Brian Bailey Mon, Dec 17, 2007
Human-Computer Interaction Seminar - Spring 2007 - Paying Attention to Interruption: A Human-Centered Approach to Intelligent Interruption Management - (April 6, 2007) Proactive computing offers many desired benefits to users, such as enabling a high degree of awareness of peripheral information. However, notifications from proactive systems run the serious risk of interrupting users’ tasks at inopportun
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Gaze-Enhanced User Interface Design
Author: Manu Kumar Mon, Dec 17, 2007
Human-Computer Interaction Seminar - Spring 2007 - Gaze-Enhanced User Interface Design - (April 13, 2007) The eyes are a rich source of information for gathering context in our everyday lives. Using eye-gaze information as a form of input can enable a computer system to gain more contextual information about the user's task, which in turn can
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Social Perturbations and Posited Practices: Looking at Prototypes as More Than Immature Proto-Products
Author: Elizabeth Churchill, Yahoo! Mon, Dec 17, 2007
Human-Computer Interaction Seminar - Spring 2007 - Social Perturbations and Posited Practices: Looking at Prototypes as More Than Immature Proto-Products - (April 20, 2007) Prototypes are an effective way of communicating. But communicating what precisely? This talk explores the role of different types of prototypes in researching and designing interactive artifacts, emphasizing the critical role prototypes
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Evolving Evaluation from Engineers to Experience: What History Can Teach Us About Evaluation in HCI
Author: Joseph (Jofish) Kaye, Cornell University Mon, Dec 17, 2007
Human-Computer Interaction Seminar - Spring 2007 - Evolving Evaluation from Engineers to Experience: What History Can Teach Us About Evaluation in HCI - (April 27, 2007) Human-Computer Interaction sits at the boundary between technical and social practice. Unlike entirely technical disciplines, we cannot always evaluate our work on clearly defined criteria such as bits-per-second or megahertz. Unlike soci
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Knowledge Media to Aid Multimedia Communications and Human Cognition
Author: Ron Baecker, University of Toronto Mon, Dec 17, 2007
Human-Computer Interaction Seminar - Spring 2007 - Knowledge Media to Aid Multimedia Communications and Human Cognition - (May 4, 2007) Knowledge media were anticipated although not named as such in seminal papers by Vannevar Bush in 1945 and JCR Licklider in 1960. This talk reviews 40 years (1966-2006) of Ron Baecker's work in the design of knowledge media for multimedia c
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Collaborative Observatories for Natural Environments
Author: Ken Goldberg, UC Berkeley Mon, Dec 17, 2007
Human-Computer Interaction Seminar - Spring 2007 - Collaborative Observatories for Natural Environments - (May 11, 2007) Ken Goldberg describes a new class of systems that combine networks, robots, cameras, sensors, actuators, and human input to observe and record detailed animal behavior in remote settings. In one application, we are assisting the Cornell te
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The Design of Implicit Interactions
Author: Wendy Ju, Stanford Center for Design Research Mon, Dec 17, 2007
Human-Computer Interaction Seminar - Spring 2007 - The Design of Implicit Interactions - (May 18, 2007) Wendy Ju outlines implicit interactions as an emerging area of applied design research that investigates the design of implicit interactions, which occur without the behest or awareness of the user. Implicit interactions allow computers to
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Building the Danger Hiptop: Striking the Right Balance for a New Mobile Internet Platform
Author: Joe Britt, Danger Mon, Dec 17, 2007
Human-Computer Interaction Seminar - Spring 2007 - Building the Danger Hiptop: Striking the Right Balance for a New Mobile Internet Platform - (May 25, 2007) Joe Britt discusses several key aspects of the platform¹s development and share the design philosophy applied by the team. Strong belief in the importance of hardware/software integration and an organic, iterative design process were criti
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Sketching and Experience Design
Author: Bill Buxton, Microsoft Research Mon, Dec 17, 2007
Human-Computer Interaction Seminar - Spring 2007 - Sketching and Experience Design - (June 1, 2007) Bill Buxton discusses the design process itself, from the perspective of methods, organization, and composition. Fundamental to our approach is the notion that sketching is a fundamental component of design, and is especially critical at t
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